I’m wondering if there is any way I can check the frame and refresh rates of the spaces I build when they are played through the CoSpaces app in the phone.
I understand that there are some guidelines on minimum frame and refresh rates to reduce simulator sickness for VR, and would like to have an idea of how the spaces I build in CoSpaces measure against them.
At present, I don’t believe there is a way for users to check this but I will pass your feedback on to the developers so we can consider implementing it if there is high enough demand
Thanks for the prompt response!
Would you have any idea of the possible range (of frame and refresh rates) that the spaces in the app have in general?
Spaces should run between 30 and 60 frames per second, but a heavier/busier space could run a little less than that, if that helps.
The frame rate range is really helpful, thanks!
Just realised that refresh rate would depend on the phone.
Would you happen to have any idea of the motion latency of spaces?
This, again, would depend on the size of the space, but overall it should be relatively quick