3D environment editing issue (a huge one...)


If your scene is small and built around the center part of the editing area, you probably don’t notice this. But, if your scene is huge with objects that somehow are positioned close to the boundary of the editing area, you probably notice the same i do.
In that case i find very hard, in editing mode, to navigate within the editing area and positioning myself close enough to those objects and do some fine-tuning positioning and editing.
It seems you’re always moving around the center of the editing area, without the chance to zoom close to any specific object and zooming/moving around it. The best workaround i found is to see the whole area from a top-down perspective, all zoom out, but you can’t work with precision.
This avoid any serious implementation of (more) complex scenes.
Are there any keyboard combination to allow this, like using arrows while pressing specific keys, or combination with the mouse to select a specific point or object as new focus point or similar (always in editing mode)?


Hi @mariochiesa

Keyboard shortcuts are listed here. You can use Space + LMB to move camera target to any point on the scene, Space + Mouse Wheel to zoom the camera to the mouse position and double click on an item in the item hierarchy to move camera target to this item.