So I’m trying to get a collision event between the Camera and other objects (ex: If you collide with a door, it takes you to another room or something reacts to you).
I’ve tried a collision event like below. Additionally, the camera was Walkable, with collisions activated.
It doesn’t seem like the collision event registered when I ran the game. Is there a collision/bounding box already assigned to the camera that I can use? Additionally, is this the most efficent way of doing a collision between the camera and in-game objects?
I’ve also considered parenting an invisible box to the camera (for the purposes of a collision box), but I can directly attach objects to the camera.