I came across an issue where the play view on the mobile app and the PC look different and the way the camera height plays in seems to me like it might be a bug
Here is what I did
- Put a text element in front of the camera - e.g. middle of view
- All seems fine on mobile device and PC - text is in middle of view in play mode.
- Add code and make the text a child of the camera in CoBlocks (HUD like idea)
- Now the height of the text element is different on PC and mobile device in play mode.
- Now adjusting the height of the camera has no effect on the PC, but moves the height of the text in the mobile app.
Any help is appreciated.