I have been having trouble with getting my camera to attach to an object and then detach from it and still be able to move. In this particular scene, I have attach to a horse (sort of lol) and then when you click the horse, it detaches. Originally, I told it to go to a certain position when it detached, but then it started being really weird when I tried to move. Then I took away that block and just told it to detach from it’s parent (the horse). That worked fine and it didn’t glitch, but I wasn’t able to move anymore. I don’t know why this happens. Is the camera perhaps stuck on Fixed mode? If so, how do I change it back since I can’t switch cameras in Blockly currently. Thanks!