Hi. I’m a seventh grader working with CoSpaces and I am making a maze to work in VR. I have made it when you click the trigger, it moves you forward. Although this works pretty well, I have run into a glitch. The glitch is that whenever you move against a wall, you go straight through it. I have done everything I know to fix this glitch, including making sure collision is turned on with the camera. I need help to figure this out. I have made a video to show the glitch and the link is here: http://bit.ly/2EEckPK.
I think in this case you should not use Blockly to move the camera. You can remove the code and in the web app you can move using the “wasd” keys and on mobile when you touch the screen (or pressing the button on your headset). This should solve the problem with the walls.