Copying bounciness in copies?

I am trying to make it so it dupes a dog, and then sets their bounciness to 1, so they bounce around. I have already done this, but I can’t figure out how to set the copies bounciness. P.S. The cuboid should be a copy of the dog.

Screenshot 2020-01-28 at 7.52.28 AM

Hi @bruh.mp3,

you can use the variable to store the new dog and set its bounciness.

copydog

Hope that helps!

I tried this, but it still did not work. It might be a problem since it is in a forever loop.
Screenshot 2020-01-28 at 8.11.24 AM

Could you please share your CoSpace so I can take a look?

I honestly do not know how to share :confused:
Do I just link the website?
If so, here is the website.

No one can access your CoSpaces until you share them.
Here’s how a quick guide to get the share link