Thanks for replying, Stefan.
Yes, earlier this year I used CoSpaces with another class and we quickly discovered the box-collision camera issues. Nevertheless, I recently started using CoSpaces again with a new class and I was happy to see that this had been resolved - Nevertheless, after logging in today, my class soon discovered that their imported objects had reverted back to the box-collision mode. Many of my students were quite distressed given the fact that they had worked on these custom models for weeks and they have now lost their interactivity.
Here’s an example of one virtual colony - https://cospac.es/544T
The tower is a good example of the loss in functionality. You used to be able to walk between the legs of the grey tower and jump up the ladder, however, the box collision is now on and there is an invisible wall blocking the camera. I’ve discovered if I re-upload the model and import back into the environment it will work again (as seen with the new green tower that I have re-added).
Although reuploading the .STL objects seems to fix the issue, many of my students are very disheartened with the thought of having to redo all their hard work. Is there anyway to reset this without re-uploading every model?