Hi @Stefan et al,
I would like to see Spatial Audio implemented so that Sounds become Items that can be positioned (and possibly activated by collision events). They would be initialized in the same ways, and non-positioned sounds would behave in the same way they do currently.
This would allow a much richer audio experience for projects, and is an important understanding for students to have, especially with the rumoured Apple Airpods and similar spatial audio tech coming next year.
Many thanks,
Geoff @ TechLeap