I am having trouble with the code on Level 2, especially around changing how many enemy soldiers are left and marking that the enemy soldiers have been hit and killed. I have had to sing into a different account due to not being able to login to the forums with my original account. Any suggestions or changes would be appreciated,
There are two different “When collides with” CoBlocks. First one creates a handler for any collision and allows to do something with collided object named “anotherItem”. Second one - creates handler for collision only with specific object called “anotherItem” (if it is initialised).
I have replaced the second type Collides CoBlock with the first type and everything works.
Feel free to remix the space and explore the solution.
Hope that helps.
PS: Your code style is very good and the space is very interesting!