Hi everybody !
I can code with Blockly in CoSpaces for about one year.
In play mode, the user can interact with a space in two ways:
- the user clicks on an object, “on activate” detects this event
- the user hovers over an object, “on hover” detects this event.
The possibilities of interactions therefore remain very limited.
How can I do so that the user can easily vary different numerical parameters (from 0 to 100 for example)?
I would like to be able to integrate into a space a graphical user interface accessible in play mode that would look like this interface of CoSpaces: