I am trying to create a 3D environment of the ocean biome, where I have multiple instances of marine life, all using paths for movement.
So far, I’ve had to create separate CoBlocks for each animal’s path, with the logic reading as such:
When play is clicked
move “animal” along path “X”
This works well, but I have run out of the allowed number of CoScripts I can create and now I cannot figure out how to combine these path movements into one CoBlock. If I attempt to add a second animal in, it will not move due to the previous coding using the ‘forever’ block.