I want to know how to have the camera able to no-clip through a wall when walking but be blocked by others. I tried removing the physics from only that wall but the camera is still blocked by it. Does anyone know what to do?
It’s called collision filtering, and you need to use Typescript to add it. See this post:
Hope that helps! Let me know if you have any further questions about this. If this solves your problem, please mark this post as the Solution.
Geoff @ TechLeap
Sadly, I don’t know how to use any other form of coding besides using CoBlocks. I haven’t learned that. My apologies
It’s really easy - look at the code in the post, copy & paste & modify.
Maybe this screeshot will help you
@techleapnz - thanks for the code - Learned something new today
If I had co-blocks, but still wanted to do this, would script code work along with co-blocks?