Lock a scene until key is found

We want restrict a player from switching scenes until they have found a key, but the user can switch in play mode by just clicking to the next scene ex: < 1 / 3 >. Is there a way to hide that or restrict it until a condition is met?


There is a Set navigation i. Cob locks and choose it and set it to false

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You can use the scene navigation block in CoBlocks (Make sure advanced CoBlocks are turned on.) Just set it to false at the start and then switch to true when the key is clicked or touched.
Hope that helps!

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