Making a breakout game

We want to make a breakout game, in which a platform collides with a ball, and the ball moves up to hit other items, making them disappear. Any ideas on how to do this?

Hi @Kelly_Nickell,

When making the mechanics of a game, it can be helpful to write down all the steps that go into performing a particular action. This will help you find missing steps and clarify how you will implement each step. e.g.

  1. Platform collides with a ball - how will it collide with the ball?
  2. The ball moves up to hit other items - will it use physics or standard translation movement?
  3. When the ball hits an item, the item will disappear - advanced collision event + remove/delete item

Hope this helps! Let me know if you have any further questions about this. If this solves your issue, please mark this post as the solution.

Many thanks,
Geoff @ TechLeap

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