Merge cube path issues

I am trying to create a merge cube with a car on it. If I tilt the cube I would like the car to drive, depending on the angle. Can I get the car to drive around somehow with the path?
I tried for a few hours now and watched the tutorials, but can’t seem to figure it out.

Hi @mvdgragt, there’s only one CoBlock which works with the path, and the speed of movement from one end of the path to the other is determined by the length of the path and the time specified (in seconds). You might be able to alter the number of seconds when the cube is turned, so that it slows down or speeds up, but getting the angle is not possible in CoBlocks at the moment.

Hope that helps?

Geoff @ TechLeap