Object behaving differently on web and phone app

This is the space i’m working on: https://cospac.es/edu/47xY

Some of the whale’s coded behaviour seems to be cut off in the phone app - after activating it and selecting krill, it is supposed to make an eating action then turn and swim away.
It works fine on the web app but stops after making the eating action and doesn’t swim away in the mobile app - any ideas why?

Hi Yvonne, thanks for reaching out. Yes you’re right, we’re currently looking into it.

Ok, there is a bug in the “remove handlers” block. We’re going to fix it in our next update.

To make it work for now, please select the “on activate” option in the dropdown menu instead of “all”.


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Ah, I see, thanks for the quick advice!