Path finding coblock

One feature I would really like is for a path finding function to be in the game, and I have ideas for how it would look and work

The way path finding works:

The way the coblock would look:


In my game this would help tremendously here’s a link:

Here’s an updated link CoSpaces Edu :: Krispy beta 2

hi i know that im very late but if you could give me further instructions on what to do after i clicked the boxes and put them inside? i could maybe help trying to figure out a way to make the so called “pathfind”