When I start my program the scene rises up from the bottom as if it was a surfacing submarine. The scene is clearly visible it just rises a short distance, settles, and then plays. I fixed this by “locking” objects in my simpler programs but when I do multiple scenes I can’t control the bump. It only happens at the beginning of each scene.
you probably have Camera set to walk mode and placed above the surface. When the scene plays, the camera falls to the ground. You could change the Camera mode or place it lower.
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