Hi I am looking for a way to show a body below the camera (to give a sense that the camera are the users’ eyes).
I’ve put in an figure and located the camera at the face area, however when I play the scene and ‘look down’ in vr mode I don’t see anything.
This is currently a default feature which we plan to adjust soon. Right now, all items that are moved too close to are faded out.
Depending on your use case, however, there are different solutions. Do you want the character to be able to move around the space?
Hi @Ben, I see… I’m planning to have the character(and camera) fixed on a x-y location but able to move up and down - like someone standing still in a lift.