Scene 2. When we touch the white ellipsoid, why isn’t the variable being counted? We have done this a million times! Thanks so much!
Hello @Kelly_Nickell, I think that you have to control forever the value of the score variable, like this. Then you have to set “use in CoBlocks” the ellipsoid.
Hope this helps
In addition to @Giuseppe_Schiuma’s comment about use & placement of the forever loop, if you want to apply this functionality to every Ellipsoid, I suggest the most efficient solution would be to use the advanced collision block with a conditional check for the name of the Item you collided with.
I assumed that the Items should be removed after collision, hence the delete blocks. You can remix this at:
Hope that helps! Let me know if you have any further questions about this.
Geoff @ TechLeap