Scene 2. When we touch the white ellipsoid, why isn’t the variable being counted? We have done this a million times! Thanks so much!
Hello @Kelly_Nickell, I think that you have to control forever the value of the score variable, like this. Then you have to set “use in CoBlocks” the ellipsoid.
Hope this helps
Giuseppe
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Hi @Kelly_Nickell,
In addition to @Giuseppe_Schiuma’s comment about use & placement of the forever loop, if you want to apply this functionality to every Ellipsoid, I suggest the most efficient solution would be to use the advanced collision block with a conditional check for the name of the Item you collided with.
I assumed that the Items should be removed after collision, hence the delete blocks. You can remix this at:
Hope that helps! Let me know if you have any further questions about this.
Many thanks,
Geoff @ TechLeap
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