Camera orientation on path

I have a student project (linked-- feel free to Remix), in which he has a camera coded to follow a path. Except anytime we play it, the camera is flipped, facing a different direction than intended. We want the camera to face towards the players, as seen in the image below, but when we click Play the camera flips to face directly forward. Any ideas?


CoSpaces project

When a camera object moves directly along a path item, its direction becomes forward.

If you want the camera to look in a different direction, you need a additional object (Rig).

Attach the camera to the Rig object.

And then we make the Rig object move along the path item.

Check out the remix below: