I think i have a memory problem on opening. While opening suddenly closed my space. From pc there is no error. But so slow. Is there a max item limitation? Because i am working on a project. It was nearly completed. And it is too huge.
Thanks for your reply. Fourth scene is very big. It’s about learning Turkish Sign Language Dictionary on virtual reality education. We’re preparing a competition. All of the project about deaf people. This week i have to complete the registration.
the scene contains too many text objects (about 2000). I recommend you to split the scene into smaller ones. For example, you can have a global room were you can choose a cabin. And for every cabin create a separate scene.
Do you need every brick to be clickable? If no, then you can replace the text items with one text image.
I wonder whether Firebase integration, or some other form of real-time database AJAX fetching is possible via Javascript, or in the roadmap? This would provide scalability for some aspects of CoSpaces.
Hi @Nikolay, I’m suggesting an alternative solution to the problem in this thread. Too many text objects? No problem if you can pull the text from a database.