We appeared to be seeing changes in how CoBlock scripts worked today. (Things like scenes with multiple ‘on click’ events in a single CoBlocks script where one event would be picked up but then none of the others.) A number of pupils reporting that code that worked last week was no longer working as expected. Has something changed with CoBlocks in the last few days?
There were no changes in CoBlocks. Could you please share the CoSpaces you have problem with so I could take a look?
One thing to be aware of is that if you have multiple events for the same object, only the last event will run, as it will override the others. Usually there is no need to have multiple events for the same object, as they can be combined in a single event.
If the code is simple, you could also share an image of it by selecting the code you want, right-clicking and selecting “Save as image”.
Geoff @ TechLeap