Feature Request: add Camera.mouseLocked to the public API

Hi @Stefan,

It would be great to have the option of having the Camera.mouseLocked setting available, to bind camera-turning to mouse movement, and thus cater for a different range of games and experiences.

Many thanks,
Geoff

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Also added to the new features board.

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This is a great idea

I had the same idea. That would make moving around a lot easier rather than clicking and holding.

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This would be very nice

@Stefan @Coralie I’m just going to reiterate that this is a feature which would put CoSpaces Edu on par with Minecraft/Roblox for students, as this interaction/input is standard on those platforms. Students love it!

I also think it should be available as a Camera option in the Object Inspector.

Geoff

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Love the idea too, I need it right now. But we don’t have it.

I would really, really like this function to be implemented. We’re trying to make a game in CoSpaces and control it with a MakeyMakey, but having to press the mouse key is really inconvenient.

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I would also absolutely love to have this functionality. I am now running into many students who have not ever used a mouse before (iPad generation!), and being able to lock the mouse would help a ton with movement for them.

Thanks for all your comments, the feedback has been passed on to our devs :slight_smile:

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Very cool, I think this could be an excellent feature for many projects on cospaces.