My students and I would like access to the list of animations available for each object and the ability to set the playing of animations via a variable in CoBlocks.
An example use-case would be getting all characters with the Dance animation to dance, then Walk, or looping through a short list of animations across all characters.
For CoBlocks, I suggest changing the animation field in the play animation block be changed to an oblong shape to allow strings/variables to be added; and a hasAnimation(‘Walk’) block be added so checks can be made with the if/then/else shorthand operator.
Many thanks,
Geoff @ TechLeap