Font generater bug

[π•‹π•™π•šπ•€ π•šπ•€ 𝕒 𝕀𝕙𝕠𝕣π•₯ π•Ÿπ• π•₯𝕖 𝕓𝕖𝕗𝕠𝕣𝕖 π•ͺ𝕠𝕦 𝕣𝕖𝕒𝕕 𝕓𝕖𝕝𝕝𝕠𝕨: π•‹π•™π•šπ•€ π•šπ•€π•Ÿβ€™π•₯ π•π•šπ•œπ•– π•₯𝕙𝕒π•₯ π•šπ•žπ•‘π• π•£π•₯π•’π•Ÿπ•₯ 𝕀𝕠 𝕀𝕠𝕣𝕣π•ͺ π•šπ•— π•šπ•ž 𝕨𝕒𝕀π•₯π•šπ•Ÿπ•˜ π•ͺ𝕠𝕦𝕣 π•₯π•šπ•žπ•– 𝕓𝕦π•₯ π•šβ€™π•ž 𝕛𝕦𝕀π•₯ π•‘π• π•šπ•Ÿπ•₯π•šπ•Ÿπ•˜ 𝕠𝕦π•₯ 𝕒 π•π•šπ•₯π•₯𝕝𝕖 π•“π•¦π•˜.]

Font generator font example :arrow_up:

Hello im making this adventure game but the problem is that when ever i use a font generator font in a 3D text, it always turns into rectangles or something. But it does work for 3d texts, here is an example:

Note: The two texts are both β€œhello”

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The rectangles appear when a particular character set is not supported.

The 3D text will support a more limited character set.

Geoff @ TechLeap

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