Words to know:
Inspector= double tap object to get the menu to tag to code (turn Blockly on), animate, or change color
Camera controls= fixed, orbit, fly, walk (Collision - on if you want objects to stop you; off if you want to fly through objects.) You can find Camera Settings in the Scene list.
Scene= a space can have more than one scene; similar to slides in a slideshow
XYZ= position of an object
Blockly= the coding blocks in Cospaces, like Scratch
(Blockly is another block-based code menu to make coding easier for kids; rather than typing the words to perform operations)
Animate= makes an object act out action like: dance bop/cheer/swim/gallop
Transitions= the menu heading to find blocks that make objects move/turn
Move= the code block that makes an object advance forward (like steps)
Turn= the code block that makes an object rotate(like a clock moves)
Control Flow= the menu heading to find loops, if and other controls
Execute in Parallel= the code block to use to make several objects move at the same time.
(Execute is a word that can mean to act out or perform, like a jump or gymnastics move at the Olympics.)
Library= objects available to set in the stage or space
Environment= the setting (desert)
Tips:
Find the front of the camera and place objects in front in order to view when you play your space
Press camera to see how it is positioned