Help with detecting collision referencing a list of objects

Hello!

I am trying to troubleshoot my code and am a bit lost. I am creating objects that will run a path, and when they enter the radius around an object, I want to trigger code (I just have some test code in there for now.) I have each object added to a list upon creation. However, when the item enters the collision area, nothing is happening. Input would be greatly appreciated!



I figured it out… I needed to use the get Item coBlock in the logic and it works! Hopefully this will be useful to others!

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