Can’t move the pivot point for the camera when it’s set to orbit. Surely we’d want to select the location for the camera to orbit, not just 0x,0y,0z.
Hi @Zedd,
Just delete the camera, and move your editor view into the position you want - it will default to Orbit:
Hope this helps! Let me know if you have any further questions about this. If this solves your problem, please mark this post as the Solution.
Many thanks,
Geoff @ TechLeap
Hi Geoff,
That wasn’t the solution I’m looking for.
I need a camera that’s locked in orbit but it’s focus point needs to be raised.
Here’s the CoSpace that I’m working on: CoSpaces Edu :: Bikini Bottom Jenga
It’s not currently possible to raise the pivot point when in Orbit mode, but you can move it on the X/Y and change the radius of the orbit.
If you’d like to suggest having the ability to raise the pivot point as a feature request, please add some more details around the benefits you think this would have for the platform - this will help the dev team prioritise your request.
Many thanks,
Geoff @ TechLeap