How to check when an item collided with any item from a list?

Basically, I have an item that flies to a direction, and I want to make it so if it collides with any of the items in a list, then the item it hits will be deleted. I have tried many things but it didn’t work. Does anyone have a solution to it?

Hi @Wenderus

You can check out and remix this CoSpace to view the code for how that’s done :slight_smile:

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