How to make a checkpoint?

I want make a parcour with checkpoints. How can I make that?

You can create variable to save how far you are from the start. You can make checkpoints object on you map and when you collide with them to change that variable with number and delete this checkpoint object. Then you make dublicate of that scene with only diffrence that the camera is on one of your checkpoints. When you fall or make something to lose you check the number in the variable and go to the scene in which the camera is on the checkpoint you lose.

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I encourage students to simply store the position of the collided checkpoint in the variable and use that to re-position the Camera when needed.

If you’re doing cross-scene checkpoints, you’d need to use CoSpace Properties, and perhaps store a Scene Number and Position.

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