I’m making a parkour course for a project that’s for school. Anyways I made it so If the last camera touches anything it would restart the course so I was wondering if there was a way to make an exception for the floor that is in the air? If not then would there be a better way that doesn’t involve making tons of variables for if the laser touches the camera it would restart the scene?
I found this in another thread - it may help depending on how you have the collision events set.
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Hey @Owen_Thomas,
You can also use the “Parkour game template” and check out how the code works there.
I hope that helps!