Hi @Bro5, This can be done by attaching a helper block at the bottom of each pin;
We can check that blocks height at the start of the game, and then checking again after we throw the ball, if a pin falls, its bottom will be “lifted” off of the ground, and so its height has increased.
Then: If a helper blocks current height does not equal its starting height increase the score.
I’ve made a mockup and visually explained it here;
Hope this helps and good luck with the game!
Thanks a lot, will try and it works!
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