Hi there.
I want my students to model stuff in blender then import it into cospaces.
I’ve tried and can import OBJ plus MTL files into cospaces perfectly. Well done guys!
However, and this is a big one. The engine clearly reads the objects as solids. So For Example, I can’t walk through this door way.
I see two work-arounds. 1 - model each block and put them together in cospaces. YUck
2 - Turn off collision detection for imported objects.
Thanks for your reply.
I’ve worked it out now and it works well.
Is there any chance you could add a block in cospace that turns off collision detection etc.
That would be tops .
Cheers.
now our application supports precise collision for uploaded models, but because of your model is already imported on the scene, we had to fix it. Here you can find new model with precise collision and replace old one with it: