How to make a trampoline in steps.
There are two ways you can make a trampoline. I’m assuming you are wanting the camera to jump, but here is how to do it in coblocks;
Move the object up when the camera collides, and the built-in physics engine will make the player “jump” up. I used this a lot on my projects, I can give you an example if you would like.
Move the camera boost up when the object is touched - I’ve never tried this before, but basically when the player touches the trampoline, the camera is boosted upwards.
Here is an example of the first method:
(My screenshot feature is broken right now, so I will have to type it, sorry)
When Camera collides with another item:
If AnotherItem = “trampoline”
move “trampoline” 2 meters up in 0.2 sec.
move “trampoline” 2 meters down in 0.2 sec.
if you remix this project, you will see the code for 3 bouncy spheres I used for the parkour:
Hope this helped!
It worked! Thank you very much.