I’m using CoBlocks “when up key is down, move casual man #2 forward 1 meter in 1 second”. This works well for very basic movement, but how do I code it to have the character move as long as I’m pressing down? He’ll only walk for 1 meter and then stop, and I have to press it down again.
Along the same lines, how do I program my left arrow key to turn the camera for as long as I’m pressing down? Everything I see for turning has to be calculated with a predetermined angle or time period.