I have a third person camera for a game and would like to know how to attach the character to the camera (not the other way around) I would like to have the character rotate I currently have this code `let turnSpeed = Math.PI/100;
Input.onButtonPressed(()=>{
Camera.focusedItem.transition.rotateLocal(new Vector3(0,0,1), turnSpeed, 0.1)},
“q”);
Input.onButtonPressed(()=>{
Camera.focusedItem.transition.rotateLocal(new Vector3(0,0,1), -turnSpeed, 0.1)},
“e”);` and would like to have the character which has the name “zomo” to rotate with the camera