This morning i’ve been ‘surprised’ by a new web interface (cool!) and a ‘back to school section’ where the announced Oculus Go support is confirmed.
Since currently i don’t have a Oculus Go to check it out immediately, but i’m in the process to buy many devices for next activities, i would like to know more info about its support…
to start with some questions:
1- the MAIN question is: how do you support the Oculus Go controller? it would be great to have the chance to hover and select an object independently from the direction of sight. Currently the point-and-click works only with the spot in center of the field of view, and it’s a huge limitation for designing HUD-like UI interactions.
It would be also nice to have a specific event for the ‘Home’ button…
2- (related to the first one) is there a variable (in CoBlocks or Script) that can tell at runtime which platform is used, so that i can design specific UI for specific platforms?