Hello - new to CoSpaces here. My students have created creatures in Tinkercad, and we’d like to have them move in CoSpaces. When I import an object, I can’t see a way to change the orientation to define what “forward” is - no matter how I play around with it, forward results in a lateral move. Is there a way to define the front/forward of an imported character so they will “look forward” in the same way characters created in CoSpaces do?
Thanks,
Nate