Scaling down the camera prevents moving

Apparently, to get more building room you have to scale down everything, including the camera (as long as it’s attached to something).

But when I attach it to something, I can’t move anymore—the camera now won’t budge from “Fixed Position.”

I lack the skill to make my own movement system, because it needs collisions, and accurately handling collisions is something I can’t do yet. Is there any way to scale down the camera without stopping movement?

At the moment it is not possible.

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Guru Tip: although you are restricted in movement on the X & Y by default, there is no Z restriction…

Ah well then. I’ll just do a little shuffling.