I hope you’re doing well.
I wonder if there is a way to stop (or pause) a moving object on a path after a certain time, then continue its movement. Actually, I use two paths to perform this but I don’t like this way.
Thank you so much.
you can use "stop transition of " CoBlock to stop all movement.
If you use “move on path” CoBlock after it, the object will start moving from the beginning
is there any way to prevents the start from the beginning while using “move on path” so allow to continue from the stop point ?
You cannot do it from CoBlocks at the moment. You can use typescript moveOnPath function for it. Please, refer to: