wall fork(earthquake)

Hello, I am trying to create an earthquake simulation. What can I do for cracks in the walls and spills from the walls.

Hello @Ismail_Ercan, it depends on how (potentially) destructive you’d like the enviroment to be. I have made a mockup of how I would go about it; The earthquake itself by setting the gravity to -x and 10 repeatedly in a loop, the cracks by having a wall made out of individual pieces with physics and the spills by adding invisible water particles some of the bricks, making them visible in an interval.

You can also have parts of the wall that stay solid by making them out of one piece and setting its physics to off.

Hope to have helped, and good luck with the simulation!