Hi @Stefan @Coralie ,
Here is a weird behaviour found on the lion object between using Coblocks and animation tool.
Thank you.
Hi @Stefan @Coralie ,
Here is a weird behaviour found on the lion object between using Coblocks and animation tool.
Thank you.
The “None” animation should be the same as “don’t animate” in coblocks.
all other objects in the library, that I’ve used, are like this except this lion object.
For me I want to code the “None” animation with Coblock but I can’t due to this issue.
Ah, I see. You want a standing position for a lion. “Don’t animate” defers to the original position of the character, in your case, “Lie down”. “Neutral” is your best option for a standing position.