Weird animation behaviour of the "Lion" object

Hi @Stefan @Coralie ,
Here is a weird behaviour found on the lion object between using Coblocks and animation tool.

Thank you.

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This looks normal, or as expected, to me. What’s the part you think is weird, @tajajtsidi ?


The “None” animation should be the same as “don’t animate” in coblocks.
all other objects in the library, that I’ve used, are like this except this lion object.
For me I want to code the “None” animation with Coblock but I can’t due to this issue.

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Ah, I see. You want a standing position for a lion. “Don’t animate” defers to the original position of the character, in your case, “Lie down”. “Neutral” is your best option for a standing position.